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This mod adds a Priory located behind the waterfall next to Shadow's Rest Cavern of the Daedric Princess Meridia. Some princes, such as Meridia and Malacath, may not have originally been Daedra in the first place. A single flax and some alkanet are also present. Upon offering up a sample of undead corpse matter, Meridia will awaken and speak to the Hero. Meridia was gratified that I had performed the task assigned to me. Upon reaching the shrine, continue to head west a very small distance and you will see a lake, upon the shore closest to the shrine is the giant nirnroot. Daedric shrines can be found sprinkled throughout the land. I can reach them from a secret door in the back of the cave.
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Requires: Bonemeal, Mort Flesh, or Electoplasm. Once you meet that requirement, pay a visit to Meridia's Shrine located not far to the west of Skingrad. Reward This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order. The necromancers have several potions (due to a bug) and are aided by several leveled undead in addition to their own summoned creatures, all of which can quickly overwhelm you through their sheer numbers if you are not careful. It would be a good expansion to the mystery that dungeon already has. This mod includes: - 3 Worshippers of the Daedric Princess Meridia - Your own caged Lion Pet - 2 Reading Areas - A shrine where you can worship Meridia and an altar to bless yourself. Bring an ingredient from an undead creature (Mort Flesh, Ectoplasm or regular Bonemeal) to the shrine to talk to her.
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